Studying people as they change: methods for behavior over time
1 Independent Researcher · Quantitative Psychology & Data Science
Reviewer 2 suggests more feedback loops. Accepted.
Abstract. Human behavior is a moving target. I build methods from dynamic systems, networks, control theory, and machine learning to study how people change, and to design help that fits the individual. I apply them to depression, digital well-being, and everyday phone use.
- digital phenotyping
- network models
- Boolean control
- Screenomics
- intensive longitudinal data
1Why the individual?
Pool everyone together and a trend can point one way, while within every single person it points the other. Try it.
2Training and appointments
Note the U-turn from control systems to psychology. Not a detour.| Years | Role · Institution |
|---|---|
| 2024–now | Independent researcher · digital well-being research with ASU, sensing apps, AI screen-time helper |
| 2023–24 | Assistant Professor · Northeastern University (Health Sciences & Computer Sciences) |
| 2021–23 | Sr. Data Scientist, Passive Sensing Research Lead · Mindstrong Health |
| 2020–21 | Postdoctoral Researcher · Stanford University, Psychology |
| 2015–20 | Ph.D., Quantitative Psychology (Human Development & Family Studies) · Penn State, with Nilam Ram |
| 2011–15 | Research Associate · Beijing Academy of Educational Sciences |
| 2009–11 | Quantitative Analyst · Bayview Asset Management |
| 2007–09 | M.A., Statistics · Columbia University |
| 2004–07 | M.S., Computer Science · Tsinghua University |
| 2000–04 | B.S., Control Systems Engineering · Tsinghua University |
3Findings, briefly
- Phones are sensors. Passive phone behavior tracks depressive symptoms when within- and between-person effects are separated.[2]
- Emotions form networks. Feedback loops among feelings and behaviors relate to depression and anxiety.[4][8]
- Systems can be nudged. Boolean networks reveal the smallest push that flips a system toward a healthier state.[3][1]
- Screens leave a trail. Sequences of screenshots show how color, text, and sentiment predict task switching.[5][6][7]
4Software and materials
No laptops were harmed.POMPOM simulates a nudge and traces how it spreads through a person's emotion network.
# R
install.packages("pompom")
library(pompom)
POMPOM on CRAN · SelfTrack (Android app linking phone habits and mood) · Tutorials: Boolean networks, impulse response, multilevel models.
5References
- Yang, X., Albert, R., Molloy, L. E., & Ram, N. (2024). Modeling and managing behavior change in groups: A Boolean network method. advances.in/psychology. Link
- Yang, X., Knights, J., Bangieva, V., & Kambhampati, S. (2023). Association between the severity of depressive symptoms and human-smartphone interactions: Longitudinal study. JMIR Formative Research. Link
- Yang, X., Ram, N., Molenaar, P. C. M., & Cole, P. M. (2021). Describing and controlling multivariate nonlinear dynamics: A Boolean network approach. Multivariate Behavioral Research. Link · Preprint
- Yang, X., Ram, N., Lougheed, J. P., Molenaar, P. C. M., & Hollenstein, T. (2019). Adolescents' emotion system dynamics: Network-based analysis of physiological and emotional experience. Developmental Psychology. Publisher
- Yang, X., Ram, N., Robinson, T., & Reeves, B. (2019). Using screenshots to predict task switching on smartphones. CHI '19 Late Breaking Work. Publisher
- Ram, N., Yang, X., Cho, M. J., Brinberg, M., Muirhead, F., Reeves, B., & Robinson, T. (2019). Screenomics: A new approach for observing and studying individuals' digital lives. Journal of Adolescent Research. Link
- Reeves, B., Ram, N., Robinson, T., et al. (2019). Screenomics: A framework to capture and analyze personal life experiences and the ways that technology shapes them. Human-Computer Interaction. Link
- Yang, X., Ram, N., Gest, S., Lydon-Staley, D., Conroy, D. E., Pincus, A. L., & Molenaar, P. C. M. (2018). Socioemotional dynamics of emotion regulation and depressive symptoms: A person-specific network approach. Complexity. Publisher
6Correspondence
- vwendy@gmail.com
- Elsewhere
- Collaboration
- Open to research partnerships and data-science projects.
- Funding
- Curiosity.
- Conflicts of interest
- An unreasonable fondness for feedback loops.